FAQ

Nonogram FAQ

Answers about the free nonogram puzzle — price, the Picross and Griddlers names, whether every puzzle has one solution, solving without guessing, grid sizes, mobile play, and saved progress.

Play Nonograms

Answers for the nonogram puzzle

This FAQ is the long-form reference for playnonogram.app: the free browser version of the nonogram — the picture-logic grid puzzle also sold as Picross, Griddlers, Hanjie, and Paint by Numbers. It covers the notation, how a puzzle is won, why every grid here is solvable without guessing, and why progress lives on your device.

For a full walkthrough of the rules and techniques, read how to play nonograms. For solving strategy, see the tips page. To play now, open the board.

Getting started

What a nonogram is, its other names, whether it is free, and how to start a puzzle in your browser.

What is a nonogram?

A nonogram is a single-player picture-logic puzzle played on a blank grid. Numbers beside each row and above each column tell you the lengths of the runs of filled squares in that line. By comparing the row clues with the column clues you deduce which squares are filled, and the finished grid forms a small picture. It is pure deduction — no arithmetic beyond counting, and no guessing on a fair puzzle.

Why is it also called Picross, Griddlers, or Hanjie?

They are the same puzzle under different names. "Nonogram" and "Hanjie" come from its popularisation in Japan and the UK in the late 1980s and 1990s; "Picross" (Picture Crossword) is Nintendo's brand for its handheld versions; "Griddlers", "Paint by Numbers", and "Pic-a-Pix" are names used by various magazines and apps. The rules described here apply to all of them.

Is it free to play online?

Yes. playnonogram.app is completely free and runs entirely in your browser. There is nothing to buy, download, or install, no account, and no video ad between puzzles. Open the page and a grid is ready.

Do I need to download or install anything?

No. The game is a 100% browser-based build made with HTML, CSS, and JavaScript. It loads in Chrome, Edge, Firefox, Safari, and other modern browsers on desktop and mobile with no plugin or app install.

Who invented nonograms?

The modern puzzle was devised independently around 1987 by Non Ishida, a Japanese graphics editor, and by James Dalgety in the UK, who coined the name "nonogram" from Ishida. They were syndicated in Japanese and British newspapers from the late 1980s, appeared in dedicated puzzle magazines through the 1990s, and reached a mass audience through Nintendo's Picross games. This site is an independent implementation of the standard ruleset.

Is this suitable for children and classrooms?

Yes. It is a single-player logic puzzle with no chat, no user content, no imagery beyond abstract filled-square pictures, and no purchases. The Mini grid is a gentle introduction to deductive reasoning and to reading a coordinate grid.

Rules and mechanics

How the row and column numbers work, what crossing out does, and how a puzzle is won.

What do the numbers on a nonogram mean?

Each number is the length of one unbroken run of filled squares in that row or column, and the numbers are given in the order the runs appear. A row clue of "3 1 2" means: a run of three filled squares, then one or more blanks, then a single filled square, then one or more blanks, then a run of two. There is always at least one blank square between consecutive runs.

How do you win a nonogram?

You win the instant every square that should be filled is filled, and no square that should be blank is filled. You do not have to cross out every blank square to win — crossing out is only a memory aid. When the last correct square goes in, the timer stops and the grid locks.

What does crossing out a square do?

Crossing out marks a square you have proven is blank. It has no effect on winning and no penalty; it simply records the deduction so you do not re-examine that square and so the remaining possibilities in the line are easier to read. You can clear a cross at any time.

What does a clue of 0 mean?

It means the line has no filled squares at all — every square in that row or column is blank. On this site an all-blank line is shown with a faint dash rather than a zero. You can cross the whole line out immediately.

Is there always a blank between two runs?

Yes. Two separate numbers in a clue are always separated by at least one blank square; otherwise they would be a single longer run. That mandatory gap is what lets you compute the minimum length a clue needs and, from that, how much it can slide.

Why did a clue number fade?

A clue dims when the filled squares you have placed in that line already match it exactly. It is a convenience so you can stop scanning a finished line. It is not a correctness guarantee — a line can match its own clue and still be wrong if a crossing column later contradicts it — but on a fair solve it means that line is done.

Solving and grid sizes

How to start a grid, whether guessing is ever needed, and how the three sizes differ.

How do I start solving a blank grid?

Look for the largest clues relative to their line length and apply the overlap rule: a run of length L in a line of length N always covers its centre 2L − N squares, wherever it sits. Fill those, then move to the rows and columns that now have a filled square in them and see what that forces. Anchoring runs against the edges of the grid is the other reliable opening.

Do nonograms always have exactly one solution?

A well-formed nonogram has exactly one solution. Every puzzle on this site is generated and then run through a logic solver that fills rows and columns by deduction only; a puzzle is used only if that solver completes it, which guarantees a single solution reachable without guessing.

Can every nonogram be solved without guessing?

The ones here can. Some randomly generated nonograms elsewhere contain positions that need trial and error, but this site rejects any puzzle its line-logic solver cannot finish, so if you are stuck the deduction exists — usually in a line that crosses the one you are staring at.

What grid sizes are there?

Three: Mini (5×5), Classic (10×10), and Grand (15×15). The rules are identical at every size; larger grids have longer clue strings and longer chains of deduction. Classic is selected by default and fits a phone screen. You switch size from the control above the board.

What is the overlap or "force" technique?

Take a run of length L in a line of length N. Push it as far left as it will go, then as far right. Any square that is filled in both extremes is filled in every valid position, so you can fill it now. The count of guaranteed squares is 2L − N when that is positive. It is the single most useful nonogram technique.

How do I get faster at nonograms?

Scan by clue size, not by grid position: always act on the most constrained line available. Cross out blanks the moment they are proven so lines stay readable. After each fill, immediately check the crossing line rather than continuing along the one you were on. Learn to count the minimum length of a multi-run clue on sight. Speed is mostly about never re-reading a line you have already resolved.

I hit a contradiction — what now?

A contradiction means an earlier filled square was wrong. Because every puzzle here is guess-free, that square was placed on a hunch rather than a proof. Use undo to step back to where the line still had options, and this time only fill what a clue forces.

Devices, saving, and controls

Mobile play, the mark toggle, drag-to-fill, local best times, and why a record might disappear.

Can I play nonograms on my phone?

Yes. Tap a square to fill it, tap again to clear it, and drag across squares to fill a run. To cross out blanks, turn on the mark toggle below the board so taps place crosses. Mini and Classic fit a phone screen without scrolling; Grand pans within its frame so the squares stay large enough to tap.

Does the game save my progress and best times?

Your fastest solve for each grid size, the number of puzzles you have started and solved, and your current and best solve streaks are saved locally in your browser. Nothing is sent to a server and there is no login. Because the record lives on the device, a different phone, a new browser profile, or cleared site data will look like a fresh start.

How does drag-to-fill work?

Press on a square and move along a row or column without lifting. The stroke locks to whatever the first square did — fill, clear, or cross — so you paint a straight run in one motion. It works with a mouse, a trackpad, or a finger.

Can I play offline?

The game needs a connection to load the page the first time. After that, some browsers keep the tab playable without a network connection, but there is no dedicated offline app or install package.

Why did my best time disappear?

Best times are stored only in the browser you played in. They are lost if you clear cookies or site data, switch browsers or devices, or play in a private window that has since closed. Some privacy tools and phone data-saver modes also wipe local storage. Because the record never left your browser, it cannot be restored from our side.

How do I reset my stats?

Open the stats panel from the board, choose Reset, and confirm with the second tap. That clears best times, puzzle counts, and streaks for all three grid sizes on this browser. It cannot be undone.

Still have a question?

Anything not covered here follows standard nonogram rules: the numbers are run lengths in order, runs are separated by at least one blank, and rows and columns must agree. For who publishes the game or a bug report, use About Us. Legal details are on Privacy and Terms.

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